Super Mario Run, the first notable mobile game from Nintendo, is set to launch in Canada on December 15th for $13.99 CAD.
A limited free version of Super Mario Run is also set to be available in the iOS App Store, allowing players to try out three game modes free of cost. Rather than adopt a free-to-play format the full version of the game is priced at $13.99.
— Nintendo of Canada (@NintendoCanada) November 15, 2016
In the limited amount of time I’ve spent with Nintendo’s Super Mario Run, the game seems to adopt the same format as most endless runners, constantly pushing the player forward while they jump over enemies, obstacles and collect coins, all in Nintendo’s iconic Mario universe. This forced direction and constant push forward strays from the exploration-based side-scrolling most people likely know the series for.
Nintendo says Super Mario Run is compatible with the iPhone, iPad and iPod Touch as long as the device is running iOS 8.0 or higher. The game is set to launch in 151 countries on December 15th, 2016, including Canada and the United States.
Mario creator Shigeru Miyamoto appeared onstage during Apple’s recent iPhone 7 keynote to reveal the game. Nintendo has experimented with mobile games in the past through its partnership with DeNA, resulting in the release of Miitomo, a social network messaging app. While Miitomo was popular when it was first came out, interest in the game has quickly dwindled.
Nintendo also has plans to release mobile games based on the Fire Emblem series as well as one set in the Animal Crossing universe, over the next few months.