
Marking the 10-year anniversary (!) of GTA III, Rockstar Games will be bringing the violent 3D platform game back on December 15th for $4.99. It will available for “latest-generation” devices, including iPhone 4, 4S, iPad, iPad 2 and select Android devices.
The game was one of the most successful and lucrative games of all time and ushered in a new era of domination for Rockstar, who went on to release GTA IV and its many fantastic sequels. Hard to believe that GTA III, which started it all, is already ten years old.
The full list of supported devices is:
Apple iOS Devices: iPad 1 & 2, iPhone 4 & 4S, iPod touch 4th Generation
Android Phones: HTC Rezound, LG Optimus 2x, Motorola Atrix 4G, Motorola Droid X2, Motorola Photon 4G, Samsung Galaxy R, T-Mobile G2x
Android Tablets: Acer Iconia, Asus Eee Pad Transformer, Dell Streak 7, LG Optimus Pad, Motorola Xoom, Samsung Galaxy Tab 8.9 and 10.1, Sony Tablet S, Toshiba Thrive
Source: Rockstar Games
Via: VentureBeat
Please let it work on the Touchpad running CM7.
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Not coming to Galaxy S2′s? The most powerful phone on the market? GG Rockstar
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About time!!
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I don’t think Rockstar intentionally left out the Galaxy SII. Looking at the list, it is clear that they focused on optimizing the game for Tegra II devices first (Samsung Galaxy R is the only Samsung phone in the galaxy line up that uses the chip). It’s the unfortunate reality of Android Fragmentation.
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They chose one of the worst GPU of the Android platform. It has nothing to do with fragmentation more about the money that they probably received from Nvidia.
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Doesn’t matter how much money Nvidia paid, it is still a victim of fragmentation.
It is not easy optimizing games for a wide variety of devices.
Although I will admit, that was a interesting line of devices they picked to support.
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Just make sure to play this game in a public place
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Correct me if I’m wrong, but doesn’t the T-Mobile G2X have the Qualcomm processor?
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Nevermind, I had it confused with the Samsung Galaxy S2X, I’m sorry.
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It’s nothing Chainfire 3D can’t fix. There’s always a work around.
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Wow, and to think 10yrs ago I was so excited to get my hands on that game and now I could get it on my phone.
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It made me think Apple devices are better for developers
for some reason. Ridiculous amount of units has the same resolution,
uses the same graphic chip, and most likely has the same version
of OS.
I’m not a developer or anything, but
If you were a developer, which platform do you choose to make money?
I’m a big fan of openness of Android platform, but that can also mean
lots of work are needed to make your app actually work on most devices.
I’m not saying Apple’s better, but isn’t it an easier choice to make an app
for people who think they can actually have a conversation with the phone?
I’m just saying.
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