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EA Motive expands into Vancouver, working on new Star Wars game

Star Wars Battlefront II

Canada’s video game industry just got a little bigger.

Electronic Arts has announced that its Motive studios has branched out from Montreal to open up an office in Vancouver.

The news comes by way of Canadian writer Mitch Dyer, who works at Motive and co-wrote the story for the studio’s Star Wars Battlefront II single-player campaign.

EA Motive was originally founded in July 2015 by Jade Raymond, a former Ubisoft executive and producer on the Assassin’s Creed series.

The new Motive office joins EA Vancouver in British Columbia, the studio best known for developing the annual FIFA and NHL games.

According to Dyer, both the Montreal and Vancouver Motive studios are hiring for a new Star Wars game, as well Plants vs. Zombies and a new intellectual property. Those interested in applying can do so here.

It’s worth noting that EA Vancouver is also currently working on an untitled Star Wars game that it took over from Dead Space developer Visceral Games, which EA shut down in October 2017. Little is known about the project at this time, although the game may feature an open-world with online elements, according to job listings spotted by GameSpot in March. 

It’s currently unclear if all of EA’s Canadian studios are working on separate Star Wars games or if they are all collaborating on the same one.

Outside of Star Wars, EA also has its Bioware Edmonton team (Star Wars: Knights of the Old RepublicMass Effectworking on Anthem, an online multiplayer action-RPG featuring exosuit-based combat.

The game was revealed at last year’s Xbox E3 conference and will be shown off once again at the EA Play event in Hollywood on June 9th. It’s possible EA may reveal more about its Star Wars game plans at this show as well.

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