The Switch should be competing with the iPad, not the Xbox One or PS4

After going hands-on with the Nintendo Switch at a recent event in Toronto, I’ve been mulling over the console’s overall direction.

But first, here’s some background information. At one point in the mid 90s, Nintendo and Sega duked it out viciously for 16-bit home console supremacy with the Super Nintendo and Sega Genesis. Remember “Blast Processing” or the “Genesis does what Nintendon’t ad campaigns? Then, a few years later in the early aughts, the console war turned into a three way battle between Sony’s PlayStation 2, Microsoft’s Xbox and Nintendo’s Gamecube, with each system vying for living room video game dominance (no, I didn’t forget about the ill-fated Dreamcast).

Joy-Con Nintendo Switch controllers

Since the Gamecube era, regardless of how impressive Nintendo’s first-party offerings are, the Japanese gaming giant’s consoles have always landed firmly in the third place position in terms of sales. The only exception to this rule is the Wii, a console that created an industry trend and changed the way we play games, at least for a brief period of time.

With the Switch, Nintendo is trying to shake up the video game industry once again after failing to do so with the Wii U.

From a graphical perspective, the Switch can’t compete with the Xbox One and PlayStation 4 because it’s powered by an already outdated custom Nvidia Tegra processor. We don’t know the specific benchmarks yet, but early speculation indicates the system will likely have difficulty running even older Xbox One and PS4 games. Of course this could be incorrect, but conversations I’ve had with developers over the last few weeks indicates otherwise.

Joy-Con controllers

To put this in perspective, while The Legend of Zelda Breath of the Wild looks stellar in trailers and Nintendo-run livestreams thanks to its unique art style, viewing the game in person reveals draw distance issues and persistent frame rate problems, though it’s worth pointing out that the game was designed with the Wii U’s less powerful silicon in mind.

Due to the Nintendo Switch’s hardware limitations, it’s quite possible that following the initial rush of traditional third-party support for the system, many developers, apart from those that have remained loyal to the company for years, will stop creating content for the Switch. This happened with the Nintendo 64 because the company stuck to expensive cartridges rather than moving to CDs. With the Gamecube, Wii and the Wii U, however, hardware differences between Nintendo’s consoles and other main competitors of the era, resulted in an eventual lack of third-party support. A significant lack of developers making games for Nintendo consoles that aren’t actually Nintendo, has been a consistent trend for over a decade now, whether fans of the company want to admit it or not.

For developers interested in porting current-generation Xbox One and PS4 games, or even bringing upcoming multi-platform titles to the handheld-console hybrid device, the Nintendo Switch’s less powerful hardware is a significant issue game creators will be forced to contend with once again.

Nintendo consoles typically serve two purposes for gamers: either they’re an additional system accompanying a PC, Xbox One or PS4, or for die-hard fans — a market that’s likely slowly shrinking — the Nintendo console in question is their primary video game system.

It’s clear that with the Nintendo Switch this narrative likely isn’t going to change given what we know about the console so far, so Nintendo should pivot and target a different adversary and market. If the company truly wanted to compete directly with the PS4 and Xbox One following the failure of the Wii U, the Nintendo would have released a traditional and significantly more powerful home console. Instead, the Japanese manufacturer and game developer has once again opted for a more unique and quirky approach with the Switch.

Splatoon 2 squid

On the eve of the release of the Switch, I’m hoping Nintendo has finally conceded that it’s lost the home video game console sales race to Microsoft and Sony. Fans will argue that Nintendo hasn’t competed with Microsoft or Sony for years, though a quick look at the Japanese company’s last few console reveals and their emphasis on third-party, multiplatform support, would indicate otherwise. Some may think Nintendo can survive on its stellar first-party releases alone, but that’s now what history has shown us (take a look at the Wii U). Instead, the company should be honing in on a target that’s been slowly eroding its once dominant position in the mobile gaming market — Apple.

“So why should Nintendo be competing with Apple?,” is likely a thought that’s running through your head right now. Before you turn to Twitter to let me know how dismal my understanding of the video game industry is, hear me out.

Holding Nintendo Switch Joy-Cons

Given the portable nature of the Switch, as well as the fact that it solves many of the issues the iPhone, the iPad and Android devices suffer from when it comes to gaming, it makes sense for Nintendo to no longer worry about what Microsoft and Sony are doing with their respective consoles. Instead, the big N needs to pivot its approach and go after the market currently held by one of the world’s most valuable companies.

Playing a game on an iPhone or iPad is typically a reasonable solid experience depending on the genre of the title in question. Endless runners, strategy games and any video game that requires more passive interaction from the player, work very well on mobile devices.

Playing the Nintendo Switch

Touchscreens, however, are still very limiting in some cases. For example, Nintendo’s first serious foray into mobile gaming, Super Mario Run for iOS devices, features a control scheme that has Mario constantly moving forward (Nintendo has stated it’s actually porting its mobile games to the Switch). This is because giving the player full control over the plumber’s direction would ruin the experience due to the inaccuracy that stems from a touchscreen. Tactile buttons add a layer of depth and control that just isn’t possible on an iPhone or iPad. This is a significant reason why, despite waning 3DS sales and the skyrocketing popularity of mobile gaming, that Nintendo’s dedicated handheld consoles continue to sell moderately well.

The home console-portable device nature of the Switch moves the system in a unique direction we haven’t seen before in the video game industry. At its core, the Switch is a mobile tablet, regardless of what Nintendo executives are saying, though it’s a tablet that features the same functionality those familiar with the gaming have come to expect from dedicated handheld devices, thanks to its flimsy and small, but still competent Joy-Con controllers.

Nintendo of America president Reggie Fils-Aimé

Imagine a tablet that’s capable of allowing you to browse the internet, watch videos on YouTube, view Netflix and other streaming apps, play touchscreen-based games, but also, delve into deeper gaming experiences only possible on a device that features physical controllers. Couple this with a heavy dose of nostalgic retro Nintendo games from the 8-bit NES and 16-bit Super Nintendo eras, as well as the ability to dock the tablet at home to play from the comfort of your couch on a television, and you have what I think is the ultimate video game system.

This is what the Nintendo Switch should be at launch, but unfortunately that’s not the case right now. The Japanese gaming giant has already revealed that streaming app support isn’t coming to the system until a later date, if at all. It’s also unclear how the Switch will manage downloadable retro games, though we know they’re coming to the device in some form.

Then there’s the other side of the Switch that has me excited about the console. If the Switch takes off and sells reasonably well in its first few months on the market, Nintendo could potentially attract mobile centric developers looking to create deeper experiences that are only possible with a physical controller.

 

Nintendo Switch Tablet

I don’t, however, expect the Switch to outsell the iPad or even most tablets for that matter, especially given the tablet market is shrinking at a gradual rate worldwide, though I do believe it’s possible for Nintendo to grab a sizeable chunk of this marketshare. What I do think is that the Nintendo Switch could add a much-needed jolt of excitement to a relatively stagnant product category, offering those that are interested in video games, but also an all-in-one gaming device that has the ability to hook up to a television, a compelling option that’s never existed before.

I imagine a device that allows me to play popular mobile games like Clash of Clans and Lara Croft, but also The Legend of Zelda: Breath of the Wild and Super Bomberman R.

Make it happen Nintendo.

Comments

  • Paging Mr. Shogun…

    • Shogun

      Haha…I’m here and Patrick is right. As it stands this thing cannot compete where it ought to be focused and until that’s rectified this thing will flop. F L O P big time.

    • Rev0lver

      Oh great CEO. What should Nintendo do in your expert opinion? How many business schools did you graduate from again?

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  • Storme J Prince

    We have no official confirmation that the chip is outdated. Only that it’s a custom Tegra processor.
    Nintendo has no need to concede they have lost. The switch has a fair shot of being a great home console.

    • Frankly I would have been happy just keeping the Wii U alive for a couple more years with some AAA games, and it’s less powerful. The Switch will do fine.

  • demigod79

    This is not a bad idea. Tablets like the iPad are basically toys anyway but there’s a limit to what you can play on a touchscreen – the only games that are actually enjoyable are simple little puzzle games. The Switch could be ideal for playing platform games, adventure games, fighting games, perhaps even FPS or RTS (basically, all the genres that cannot be played on tablets).

    • Exactly. This is what I’m saying 100 percent. I see the Switch as being the perfect all-in-one device, though that’s definitely not what it’s going to be at launch.

    • AKDISQUS

      Yes why not a multi-billion dollar company going to give most of its profit to Google and Apple, stagnate its IP on boring tablets with no evolution, make little to no money as nobody pays more than a few bucks for a smartphone game if they are lucky.

      So pretty much Nintendo will be better by going bankrupt.

    • I think you’re missing the point. Nintendo can still do what it’s always done. It can release excellently designed games for the Switch, but bringing mobile centric devs and streaming services into the mix gives the device a new utility. I’m suggesting Nintendo just expand its audience.

      As for giving profit to “Google and Apple,” Well, Nintendo is already releasing mobile games….

    • AKDISQUS

      But it’s already doing that.

      “Nintendo president Tatsumi Kimishima told investors this week, adding that there are now more than 100 titles in development for Nintendo’s upcoming Switch console.

      Those games, in development from more than 70 publishers, illustrate an increased interest in the new console from publishers, he said.

      “After the presentation on January 13, we have continued to receive requests from more and more software publishers who want to develop games for the system,” Kimishima said during a briefing earlier this week. “At the presentation, we announced that there were over 80 titles in development from more than 50 software publishers, but that number has now climbed to over 100 titles from more than 70 publishers.”

      He added that the still unannounced new titles will be detailed in the future.

      Kimishima also made a point to explain why Nintendo is spacing out the release of Nintendo’s big, in-house developed games instead of releasing them all when the system comes out in March.”

  • Smanny

    “Nintendo’s Switch should be competing with the iPad, not the Xbox One or PS4″

    Then you may as well say they should be competing with smartphones instead, especially since the Switch resembles more of a smartphone, than an iPad. The display is 6.2” with its physical size, an aspect ratio, which is much closer to a smartphone. Not to mention its custom Nvidia Tegra SoC is a mobile class processor.

    Honestly it should be compared to smartphones, and not the more square iPad.

    • Sure, I only use the iPad as an example in the headline because it fit better. More or less, I’m saying that Nintendo should compete with touchscreen based devices, whether it’s Android, iOS, and regardless of what size the device is.

  • Sean-Paul

    You guys and your competitions. Nintendo has never been about competing with Sony or Microsoft.

    They’ve always done their own thing.

    So stop saying they are competing with this and that. If you guys are about specs and ish…Go with PS4 or XBox or Comps.

    Nintendo will keep doing their thing.

    • Nintendo doing its own thing hasn’t worked for the company for over a decade, with the exception of the Wii, but even then, that was eventually the company’s downfall. Check out the Wii’s multiplatform and third-party releases in the system’s twilight years.

      The company always trying to attract third-party developers and multiplatform titles, especially at launch, is proof that it wants to compete with Sony and Microsoft. You may not think Nintendo is going head-to-head with Sony and Microsoft, but Nintendo certainly thinks it is.

    • AKDISQUS

      Nintendo does compete with Sony and Microsoft in video game dollars. It simply does not want to compete in hardware specs. Even PC industry is crying foul on this whole specs war since development costs have gone so high that unless you are giant developer like EA, Ubisoft or Activision, the rest will struggle to make any games since production costs have skyrocketed to give you that realistic cinematic experience.

      That is not Nintendo’s thing, they taking a different approach by giving you their trusted quality IP software on innovative hardware. While Microsoft and Sony have several non-gaming revenue streams to keep them afloat, a single bad launch can be detrimental to Nintendo’s future aka Wii U. Tablet gaming does not bring the revenue required to keep Nintendo afloat.

      The Wii which was the most underpowered console of its generation, crushed sales of Sony and Microsoft, with 100m+ sales.

      That is proof that specs don’t matter, what you need is disruptive technology in the market and try to increase your demographic with blue water strategy.

    • Shogun

      Uh…this isn’t ‘disruptive technology’ buddy and hardware specs matter if you want to compete in video game dollars. Certainly in regards to attracting developers willing to put the effort into making content for the platform.

      The Wii, while initially successful because it made gaming into something different almost family oriented than all ages could enjoy than MSFT and Sony were doing, fell flat on its face not long afterwards.

      Also, there is nothing ‘innovative’ here unless ugliness qualifies.

    • outburst

      A leading home console running off a TV that can also seamlessly go mobile with its own screen and multi-player controls isn’t innovative? I’d love to know where else you’re seeing that.
      If you think technical specs are all that matter you’re just drinking the marketing kool-aid they’re feeding you. I’ll take unique content and innovation any day.
      My family is looking forward to the Switch.

    • Shogun

      No, it’s not really that innovative when you consider the dearth of titles and future offerings that limit ANY appeal this unit could have. Sure, the novelty of hooking up to a TV and going mobile is interesting but there are also plenty of games that you can stream from an iPad to a TV and play in the same way. The only drawback being the iPad doesn’t support game controllers the way the Switch does but as another poster indicated, if that weren’t the case the possibilities would be endless.
      And FYI, this isn’t a “leading” home console.

    • jplunks

      You couldnt be more completely wrong. They created the switch which has innovative tech but you are so Nintendo triggered that the simplest concept and design is blind to you

    • Shogun

      Don’t be ridiculous. I used to like Nintendo a lot and it was my first console growing up. They were a powerhouse in their day but somehow people seem to think that regurgitating the same games from 20-30 years ago on ostensibly newer hardware is the key to future success.
      And I’m not the only one who thinks this as evidenced by this article, other posters comments and some of the commentary around the Internet so please don’t try and make it as if I’m some lone wolf here. Seems that even the slightest, valid criticism brings out the usual diehard fanboys who shelled out $400 on a pre-order and now feel like they possibly wasted their money. Only explanation I can find for the foam-at-the-mouth defence of something that is truly laughable. Waste your money on whatever you want but don’t think for a moment people have to post kiss a$$ comments to make you feel better about your purchase.

    • Regurgitating the same games is a Nintendo thing? I bought CoD:FH for my PS2 13 years ago, and there’s been a new release in that series every year since. Should they stop making that series before it hits 20 years? GTA turns 20 this year actually, so I guess they’re packing it in.

    • jplunks

      You just answered it right there right? As you get older most want more mature content. Nintendo has been a company that garners Kids to Teens. Where as PS/XB have been more adult themed

    • jplunks

      Video games were always a family oriented, until PS1/Dreamcast came about, they were targeting a more mature crowd which is fine. Just because you are against Nintendo for making non mature games does not make them any less of a gaming company. If you think that having a beefy console is the definition of having a great video game system, wait in the next 5yrs and who will be spitting out more consoles/handhelds for years to come.

  • seinfeldand24

    From the article “With the Gamecube, Wii and the Wii U, however, hardware differences between Nintendo’s consoles and other main competitors of the era, resulted in an eventual lack of third-party support.”

    I agree with most of what the article says but without question the Gamecube had great 3rd party support. Nintendo 64 and Wii U definitely lacked 3rd party support but not the Gamecube.

    • Towards the end of the Gamecube’s life, releases were few and far between. Similar to the Wii, things started off strong, but died out rapidly.

    • jplunks

      Way to show an unbias opinion on Nintendo from 64 onwards.

  • AKDISQUS

    I can’t believe some people arguing for crappy low quality mobile games. Just look at what happened to Mario Run, launched millions downloaded, very few paid for the game after the trial period ended.

    Smartphone players didn’t want to shell out a mere 10$!!! Even if it was successful, then what? Mario Run 2, 3, 4? It will all be the same game over and over just new levels. After some point saturation kicks in and voila dead IP. You need the innovative hardware to keep IP fresh. Tablets are not innovative and never evolve to improve the gaming experience, they simply there to act a multi-functional tool and even then some argue tablets are useless since we already have laptops.

    On that note, anyone really care for Sonic anymore? Nope… why? Too many sonic games diluted its value. Nobody interested anymore.

    This is a slippery slope Nintendo can’t afford make. Think of it like fast food, sure Nintendo can make quick profit on its IP, it will be great in the beginning, but long term it can kill ya.

    I believe what Nintendo is doing now is a perfect balance of console and mobile. A few casual smartphone F2P games to gain profits on microtransactions and full blown quality IP on their consoles.

    I just hope this will be enough, so far, Switch pre-orders are looking really well that orders are beyond Nintendo’s expectations and they are ramping up production. So launch will be successful. And as for third party, Nintendo needs to create windows within their first party releases for third party candidates so that hungry gamers will buy third party games in between first party launches. It simply can’t allow big first party launches to come out the same time as big fish third party games. This is one of the reasons third party avoid Nintendo, they have to compete against them for software sales.

    Oh and Nintendo Switch hardware is not outdated, if you dig up past rumors of specs that were leaked, you can easily discern which ones were true or false by comparing what we know what vs then and the one that leaked with predictions that were 100% correct would validate their leaked specs.

    So according to this source where everything they leaked is now 100% true, Switch has pascal x2 chip which is on par with XBOX One. Not to mention, Switch only needs to run games 1080p and below which gives it more juice in graphical quality instead of wasting bandwidth on resolution.

    I suggest you rethink your poor argument.

  • Shogun

    With this story you’ve hit the nail on the head Patrick. Couldn’t agree more with your analysis of what the Switch should be aiming for versus what it is today. But until they address issues about its utilitarian value beyond mere gaming, this will hobble the system and the sales going forward.

  • AKDISQUS

    Wow they deleted my comment! I guess they don’t like when people give good arguments.

    Here is copy.

    I can’t believe some people arguing for crappy low quality mobile games. Just look at what happened to Mario Run, launched millions downloaded, very few paid for the game after the trial period ended.

    Smartphone players didn’t want to shell out a mere 10$!!! Even if it was successful, then what? Mario Run 2, 3, 4? It will all be the same game over and over just new levels. After some point saturation kicks in and voila dead IP. You need the innovative hardware to keep IP fresh. Tablets are not innovative nor evolving to improve gaming. They are simply multi-functional tools that some argue are redundant since we already have laptops and smartphones.

    To further prove my point, anyone really care for Sonic anymore? Nope… why? Too many sonic games in every platform possible diluted its value. Nobody interested anymore.

    This is a slippery slope Nintendo can’t afford make. Think of it like fast food, sure Nintendo can make quick profit on its IP, it will be great in the beginning, but long term it can kill ya.

    I believe what Nintendo is doing now is a perfect balance of console and mobile. A few casual smartphone F2P games to gain profits on microtransactions and full blown quality IP on their consoles.

    So far all signs show a successful launch as pre-orders have exceeded Nintendo’s expectations and now ramping up production which may lead to Nintendo beating PS4’s launch sales.. And as for third party, Nintendo announces 100+ games in development including third party devs who have never made games for Nintendo platform before. So there is very strong support here, Nintendo just needs to create windows within their first party releases for third party candidates so that hungry gamers will buy third party games in between first party launches. It simply can’t allow big first party launches to come out the same time as big fish third party games. This is one of the reasons third party avoid Nintendo, they have to compete against them for software sales.

    As for specs, if you check past leaks, especially the reddit leak with dev kit photos, you can now confirm the leak is 100% correct as the leaker mentioned things we didn’t know then but we know now. Nintendo is using a custom x2 tegra on pascal architecture which makes the console on par with XBOX One. Not to mention, Nintendo Switch runs games at lower resolutions so most of its processing bandwidth will go to graphics instead of resolution. So all PS4/ XBOX multi-ports can be easily ported to Switch. Furthermore, with support from Unreal 4 engine, Unity and Vulkan. Nintendo will be one if not the most easiest console to make games on.

    So I suggest you rethink your arguments.

    • Shogun

      Anyone that feels it necessary to up vote their own comments isn’t to be taken too seriously. It’s obvious you’re on the payroll or a delusional fanboy but the fact is you’re off-base entirely in your argument. The era of strictly mobile gaming devices is over and done with. The Vita proved that pretty conclusively. The argument made here is that tablet gaming could be far better if it supported game controllers and the like and while the Switch attempts to bridge that gap it falls far short of what people truly want and will pay for.
      Insofar as pre-orders go who cares really. No doubt Nintendo had a limited supply here so really unless we know the specific numbers vague a$$ statements like they’ve exceeded expectations are totally meaningless. Even more so if your expectations aren’t that high.

      Beat the PS4 launch sales? LMFAO! Yeah right.

    • AKDISQUS

      According to Nintendo’s display manufacturer, Nintendo orders 3M displays for its launch. If Nintendo already claiming 80% of 2m pre-orders is gone. That mean’s 1.8m of inventory already locked in. They also announced in recent quarter, they going to increase production for another 2m.

      So your “limited supply” argument holds no water. Nintendo is gearing up to a powerful launch and if all the inventory sells out during the launch week, it will easily beat PS4 launch. I wouldn’t be surprised if it does since Switch is more affordable than during PS4 launch.

    • Shogun

      lol! Their display manufacturer? That’s your basis? Get real. You are clearly working for the company in some capacity and therefore you aren’t to be taken at face value. Nuff said.

    • AKDISQUS

      No my basis is the words of Nintendo. Display manufacturer is another source to confirm Nintendo not “limiting supply”. You have no arguments, you just a troll.

    • Shogun

      Funny as I haven’t heard any such words from Nintendo made public about this. Either way doesn’t matter. A company can make all sorts of statements to bolster confidence or end up holding the bag on unsold inventory which is also a strong possibility.
      Bottom line is we won’t know how successful this is until next quarter and while launch numbers might be impressive, its a very real possibility it’ll die hard and fast soon after like most of their other offerings.
      This company’s Golden Days are over and some half-baked concept like the Switch isn’t going to alter that reality.

    • AKDISQUS

      You wouldn’t, since you most likely require to use google or a news aggregate site to research facts. Unfortunately, your focus is mainly on rants and trolling.

      Older to newer.

      “After reporting positive earnings on Monday night, Nintendo President Tatsumi Kimishima laid out Nintendo’s strategy in a speech, and he reiterated the company’s expectation that it can sell 2 million Nintendo Switch consoles in March.”

      “Sources said on Wednesday that Nintendo has selected the Japanese monitor as the company’s Switch 6.2-inch LCD touch screen, the exclusive supplier. Switch is Nintendo released in October last year, the next generation of console handheld machine, the product will be March 3 this year, officially on sale in the global market.

      It is reported that Japan will display the first to Nintendo to provide 3 million display, and will be available before the end of this year to more than 10 million Nintendo display. As of now, Nintendo and Japanese monitors have not comment on this report.”

      “With this news comes confirmation during Nintendo’s earnings report (via WSJ’s Takashi Mochizuki) that Nintendo’s President Tatsumi Kimishima has said that the company will be increasing production of the Switch before launch, and that pre-order sales are looking good so far.”

    • Shogun

      It’s ‘expectation that it CAN SELL’? lol! You call this proof? Because a CEO, whose job it is to put a positive spin on this, states as much? lmao!

      “It is reported that Japan will display the first to Nintendo to provide 3 million display, and will be available before the end of this year to more than 10 million Nintendo display. As of now, Nintendo and Japanese monitors have not comment on this report.”

      Care to explain what the hell this means? Doesn’t make any sense but the fact Nintendo nor Japanese monitors aren’t commenting means there is nothing to base any of your nonsense on.

      Fact is you if you bothered to read the financials you’d see that hardware here is being outpaced by software and the future for this company is therefore in the latter and not the former.

      Seems that people like you enjoy labelling others ‘trolls’ when in fact its you that hasn’t really got the first goddamn clue what you’re talking about.
      And stop up-voting your own comments. You really look desperate doing so.

    • AKDISQUS

      Sorry I left out a quote…. >:)

      “According to analysts at Media Create (via DualShockers), 80 percent of the available stock has already been pre-sold.”

      I guess they also working in the secret consortium of evil Nintendo supporters.

    • Shogun

      We don’t know what that ‘available stock’ was so I think again you are posting rosy optimistic expectations on the basis of phantom numbers.

    • I think the point to remember here is that ordering parts and shipping systems is far different than actually selling them (take a look at what happened with the Wii U).

    • cantbanthisguy

      “80% of 2m pre-orders is gone. That mean’s 1.8m of inventory already locked in.”

      80% of 2m is 1.6m… Just so you know 🙂

    • cantbanthisguy

      Article on Wii U launch…

      ca.ign.com/articles/2013/01/11/how-successful-was-the-wii-u-launch

      Interesting read as it launched pretty well, better than the ps3 and 360 actually, but look where it is now. Launch means nothing if you are not prepared for the long game, of which Nintendo did not for their last two home consoles (Wii overall sales aside as the software sales plummeted near the end of it’s career where the ps3 and 360 flourished!).

    • jplunks

      Didn’t the 360 sales also slowed down as the PS3 gains alot of steam towards the end to beat 360?

    • cantbanthisguy

      Console yeah, but game sales were still very strong.

    • Yea, there’s no way the Switch is going to beat PS4 launch sales, or even the PlayStation 4’s massive installed base at this point.

    • Rev0lver

      “Anyone that feels it necessary to up vote their own comments isn’t to be taken too seriously.”

      As opposed to why no one takes you seriously, because all you post is negative crap about Nintendo and Blackberry. You live to hate. What a pathetic creature.

    • Just a heads-up that no one deleted your comment.

      I think looking at all mobile games and tablet titles as bad is incredibly shortsighted and something the “hardcore” gamer demographic often resorts to. Yes, the platform has limitations, this is true, but there are a lot of creative developers making excellent games for smartphones and tablets.
      To call all mobile titles “crappy” is a gross generalization. I’m not arguing that the Switch should become a platform for just mobile titles to be ported to. What I’m saying is that it has the potential to become the all-in-one ultimate device, with the ability to play ports of mobile games, watch videos on a streaming service like Netflix, and play core Nintendo titles.

      In terms of technical specs, I’d prefer to wait for final benchmarks before passing final judgment on the system. Developers I’ve talked to privately, however, believe that porting Xbox One and PS4 games to the system is going to be an intensive process.

      If you’ve followed the industry for some of Nintendo’s other console launches (and I state this in the editorial), the company is always boasting about third-party support. So this really is nothing new. The true test is whether that third-party support continues past the system’s launch window. This is what I doubt will actually happen with the Switch.

    • AKDISQUS

      I had posted a link with my comment, it said awaiting moderator’s approval and then it disappeared.

    • Perhaps the comment didn’t post properly We had nothing in moderation on our end as far as I know!

    • Omis

      It’ll appear in a day or so. It has happened to some of my posts that were awaiting moderation.

  • Mister E…

    Funny – the description above is what the original nVidia Shield Tablet already is capable of and more (PC game streaming, GeForce Now I addition to Android gaming, emulators).

    It could be connected to a TV via HDMI and had its own game controller (or could use any Bluetooth one). It also uses the (likely) less powerful Tegra K1 and yet has a 8″ screen at 1980 x 1200 resolution…

    • That’s very true. The Switch really is a more well thought out (at least in my mind) version of the Nvidia Shield tablet, which was super hard to find in Canada.

  • jplunks

    Nintendo and the switch will be fine.
    In my opinion, Nintendo is banking on the fact that the Pro and Scorpio isn’t going to be supported as heavily as the PS4 and XB1. Devs are now going to have to support both versions of the console when the beefing units are not that much different from their counterparts, aside from allowing 4k stream, yet the games themselves are not 4k or steady 60fps. Nintendo understands that a stronger console is not going change their outlook as the Gamecube which was more powerful then the PS2 failed (I personally think the PS2 successes was due to it being a dvd player also at a time where the a standalone did player cost more) Snes, N64, Wii, Gameboy and DS was all weaker then their competition and blew them out the water (N64 was graphically better then PS1).

    Time will tell if to succeed all you need is the most powerful console or innovation.

  • ciderrules

    Nintendo shouldn’t compete against the iPad. They should work with Apple instead.

    Nintendo should have made a deal with Apple to make a Nintendo custom controller that the iPad slots into. They could announce it along with a new iPad Mini that has the latest A11 processor (likely due out in a few months). Perhaps sell it as a bundle. Now you’ve got top-notch hardware with significant processor power and a huge base of developers that know iOS to code for you.

    With such a deal Nintendo could even get Apple to modify the “iPad Mini” to suit Nintendo (changes to the case to make attaching the controllers easier and a connector along the side to fit a custom dock when you’re connecting to your TV).

    Apple sells millions of iPads and Nintendo sells millions of controllers along with gazillions of games. Nintendo can concentrate on their gaming franchises and make a fortune selling software.

    • Shogun

      Makes a lot of sense.

  • Shogun

    What? LOL! The Nvidia Shield is a far more capable device with far more game offerings and ability to play content so frankly if one was to choose it would be the Shield over the Switch.