Despite what some might want you to believe, Pokémon Go remains one of the most popular mobile games out there.
Now, according to a study by SuperData Research, Pokémon Go has hit its largest player base across iOS and Android since the game’s first release back in the summer of 2016.
SuperData, however, has not released specific numbers for both of these time periods. Since the game’s release, Niantic has frequently dropped new content updates for the title, including adding a variety of new Pokémon, Field Research tasks, and most recently the long-awaited ability to trade Pocket Monsters with other players.
SuperData says that Pokémon Go earned $104 million USD in May, amounting to a 174 percent increase from the same period last year. The mobile, augmented reality title was also the 4th highest-earning mobile title in May across both iOS and Android, according to SuperData’s study.
So while Pokémon Go might not be getting the mainstream attention it once was — somehow back in 2016 I ended up on CBC’s The National talking about the game — it still remains one of the most popular mobile titles out there.
Though I grew bored of the game a few months after its first release back in 2016, I recently picked it up again and started playing following the addition of new trading features.
I’ve been surprised by how much Niantic has added to what was at one point an incredibly simple mobile title.