December 30, 2015 6:30pm
In late November, we learned Nintendo’s first smartphone game isn’t actually a traditional video game and is instead a free-to-play chat app called Miitomo. Those hoping for an official Super Mario 64 mobile port were left with a resounding feeling of disappointment with the release of this news, despite the fact that Nintendo has repeatedly stated it has no intention of ever bringing its previously released game to mobile.
It’s always been assumed Nintendo planned to monetize Miitomo with micro-transactions, but now we finally know what DeNA and Nintendo actually intend to charge users real-world money for. President of DeNA, Isao Moriyasu, recently told The Wall Street Journal that while “communication will be central to the game,” the company is exploring various options for monetization.
“At first we plan on selling clothes users can buy for their Miis,” said Moriyasu.
“Miitomo places more emphasis on entertainment. The process of discovering new aspects of your friends via Miis can be quite fun. One distinct aspect of Miitomo is how you can configure your Mii to have it look very similar to yourself. Communicating with friends who actually look like your friends in real life is a distinctly different feeling from text-based communication. We’re thinking of linking the game with users’ Facebook friend lists. I think it could be fun connecting with friends people don’t often communicate with.”
Moriyasu went on to say Miitomo will have a distinct Nintendo feel and that the app will feature the same level of nostalgia fans have come to expect from Nintendo’s iconic franchises. Nintendo forged a partnership with mobile game developer DeNA in 2015 to bring original titles to smartphones and tablets.
Miitomo is set to launch at some point in 2016.